Saturday 9 June 2012

ACW Game: Hangman's Creek

I just completed an enjoyable ACW game based on the Black Powder scenario included in that rulebook.The forces were quite large composed of three brigades on each side. The CSA had 10 infantry and 2 artillery units, the Union 11 infantry, 2 artillery and a unit of cavalry.  didn't use any variations to morale which in hindsight was a bit of a mistake as the CSA generally benefits from more veteran units. As the aggressor in this scenario this started to have serious consequences as their infantry faltered in the face of steady Union musketry.The Rebel attack started to slow early on and with more Union troops deployed in favorable positions the rebels found it hard to move forward or consolidate any local advantages.The game played out for several more moves but the CSA line started to implode in the centre and with fresh union troops arriving the rebel General conceded.