Tuesday, 28 September 2021

Memoir'44: Battle of Arracourt

I hadn't had a game of Memoir'44 for ages so I tried a scenario I'd never played from the base game, the Battle of Arracourt. This was a major armoured confrontation with plenty of artillery thrown in on the Allied side.

The game started well for the Germans who immediatly launched an armoured assault on their right flank knocking the US tanks back to the next hill line. This was followed up by a hand of good cards for the Americans who initially countered the German advance but over time their options narrowed so that they ran out of anything in the centre and couldn't activate their artillery to good effect. 




The situation became dire as the German tanks pressed on to the US baseline and the game ended quite abruptly with a 6-2 victory. Looking back I would have played the Americans much more cautiously and waited for the Germans to move towards me but the game did give the feeling of a force put into panic by some aggressive tactics that completely unbalanced them so from that perspective was quite a sobering gaming experience.


The cat made a dash across the battlefield towards the end! 

 And after I packed away the game pieces, basked in the glory of victory.


Saturday, 25 September 2021

Some Recent Acquisitions

I've been spending a small birthday fund that I'd accumulated at the start of the year and have made several interesting purchases that I'm sure are going to give me a lot of payback once I've invested a bit of time in them.

First up was a set of rules I'd wanted for some time, Sharp Practice. This fills a nice little niche allowing large skirmishes which is a wargame I really enjoy. Also set during one of my favourite periods covering the entire black powder era. So it will be with a Napoleonic focus at first but whose not to say whether I will dabble in ACW or AWI scenarios too. I also got a set of cards at a reasonable price and these are very nice.

Next was the WWII version of the rule booklet for Battlegroup. I was so impressed with the Cold War set and had seen such good battle reports on YouTube and on-line that it looked to be a very promising candidate as my preferred WWII ruleset. Also Amazon was selling this at sales price so enough said! It is a lovely book with excellent illustrations and clear, well written text and explanations.


I've also always wanted to recreate medieval skirmishes ever since I used to play out extensive battles with my 1/32nd toy soldiers in my early teens. So the prospect of a clear and simple ruleset at a below £10 price was irresistable. This ruleset has a great reputation and reading through it I was immediately impressed and  enthused. I even searched out his Dark Age adaptation Landwasters and Raven Feeders so I can extend this without any trouble into the earlier period and use my Anglo Saxons and Viking figures. There is even a Fantasy version that I've seen but that's a future project.

Final purchase is the WRG 1685 to 1845 Wargaming Rules. A bit old school compared to the others but was this was more a substitution and preservation move to replace my original rule book and prevent any further wear and tear. By getting a nice fresh version that is in a pleasing A4 size format I can now leaf through the rules with confidence that I'm not causing further damage to my precious original. I read through these again and they are still absolutely up there as one of my favourite sets of rules. They have a charm and quality that just just lends itself to the size of game I prefer involving only a handful of brigades.
So that was a well spent budget delivering a lot of bang for the buck. The cat was content with some treats that I managed to divert a small portion of the funds for.
 


One Hour Wargame: Scenario 2 Pitched Battle

Almost immediately after my previous battle I found a little time to setup a straightforward line-up based on Scenario 2 in the OHW book. This time it would be the Austrians as the opponents with a scenario set in the middle of the 1809 campaign. 



I used my add-on morale rules again and tweaked these a little to make them less invasive to the play. This worked much better and with the use of the solo event cards produced a compelling game that delivered a lot of entertainment. 

The poor Austrian general tried to be creative and use his superior cavalry in order to mass them on the French right flank but their envelopment was stalled by some determined French dragoons and artillery that held firm. Meanwhile the French line was able to blast away at the Austrians and make their units start to falter and break.







It took 7 turns and the Austrians had lost all but their hussars and jaegers. So another fine game that delivered wargaming enjoyment.

The cat was a little more sceptical of the entertainment benefits of the exercise.


One Hour Wargames: Scenario 12 An Unfortunate Oversight

I wanted to get back into gaming after a short hiatus and thought a good way to do this would be using OHW. For this I would try out a stripped down version of the rules that I'd felt had been over engineered with modifications I'd used previously.

With one exception - I couldn't resist trying out some simple morale rules based on unit rating, casualties and commanders. These worked out pretty well and injected just the right amount of friction without slowing the game down. Obviously open to further modification as I playtest these they provide a solid add-on that I'm inclined to keep.

I chose the scenario randomly with a D20 roll and the sides with a D6 from the lists. I went for a Napoleonic lineup as these are the models I have to hand just now while I'm going through a house reorganisation. French v Russians in 1812 with two splendid brigades ranged against each other.



The French were tasked with a daunting prospect of capturing the village and the hill. By using the ford they were supposed to get an advantage in circumventing the river and opening up the right flank to assault. That was the plan, however, their assault was stalled by tenacious Russian resistance.



The final position saw the French down to one remaining battalion while the Russians retained four functioning units and a shredded elite battalion of grenadiers still willing to use the bayonet on the invaders.

The cat reflected on the Russian tactics while I was checking my counter inventory for Third Reich after I packed the OHW game away.

Monday, 14 June 2021

Recent Purchases

I bought some rulesets and supplements and also purchased a boardgame which had been on my wishlist after a welcome cash injection following my birthday.

First up was the boardgame Luftwaffe - the old Avalon Hill bookcase game which I'd wanted to collect for a while and try to see if it was possible to solo game with it somehow. Beautiful cover art which was almost worth the price - a very reasonable purchase under £20 and in pretty good condition.

I also wanted to try out some rules that had come to my attention when I was trying to figure out a good set that would satisfy my particular interest in early 80s Cold War: BAOR v Soviet encounters. A perfect opportunity presented itself with the Battlegroup Northag rules. I was inspired by their specific remit and the targeted time period. It also has a range of 10mm models and figures from Plastic Soldier Company which might be worth investing in to get my forces setup. Mechanics look very sound and fun to play. They evoked something of the old Navwar Combat Commander which I never actually played but always loved thumbing through to get ideas for other adaptations and background.

Next post I will detail what else I've spent my cash on.

The cat wasn't too impressed. Yeah whatever...


Monday, 26 April 2021

One Hour Wargames: Scenario 8 Melee

I like playing this scenario and have done so a couple of times already. The gradual arrival of forces provides an interesting build up with some challenging choices about where to deploy in strength. 

This time I opted for a Peninsular game with the British as Red and the defenders and the French appropriately as the Blue attacker.

A lonely Coldstream Guard unit with a gun battery occupy the objective at the start of the game and then the French start to come on in force.



Despite being a game I'd setup and was all ready to play I was interupted with DIY duties which meant my wargame space needed to be converted to storage.


The cat approved the choice of colour.
 


Command & Colours Napoleonics: Borodino - Village of Borodino 7 September 1812

I'd played this scenario as a wargame using the Neil Thomas rules and it had been an excellent and fun game, so this was a chance to get the original C&C setup out and see how it played using the board and blocks.

I like the initial fight between the Russian Guard Jager and the French assault and this like the wargame version was an exciting opener to the engagement which was decided more on the left flank once the French managed to move their cavalry and some infantry reserves over to the left section of the board.




The cat remained unimpressed by the French elan and I think she sided with the Russians in the end.


Monday, 18 January 2021

Wargaming Plans in 2021

The plan for 2021 is to try and get some wargaming done and in parallel to get through some of my unpainted Napoleonic 6mm collection.

I still favour my rules of choice, the Neil Thomas Napoleonic Wargaming Rules. This time I will use the One Hour scenarios scaled up to the 8 unit armies specified. I also have my activation and command event rules, which I find give me all the friction and unpredictability I need in a solo game.


Of course I will also continue to have the attention of the cat to help me out!